Hélicoptère medic
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DUST-TACTICS-FRANCE :: Archives :: Archives :: Dust Tactics V1 :: Règles
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Hélicoptère medic
Je suis en train de me faire une commande au studio et je suis tombé la dessus. J hésite. Quelqu un connaît les règles de ses helicos?
general Hoth- Messages : 450
Date d'inscription : 21/09/2011
Age : 51
Localisation : Rouen
Re: Hélicoptère medic
Salut tu as un lien?general Hoth a écrit:Je suis en train de me faire une commande au studio et je suis tombé la dessus. J hésite. Quelqu un connaît les règles de ses helicos?
Dak Tirak- Messages : 227
Date d'inscription : 25/03/2013
Age : 50
Localisation : Tassin la Demi Lune
Re: Hélicoptère medic
De mémoire...
tu ne peux pas faire de tir soutenu dessus
ramène une unité ? un perso, SUR, à la vie
{EDIT}
extrait de Chronicles 6
A Medical Vehicle has enough gear to treat wounded
soldiers in the most efficient way. The doctors and
nurse manning them are some of the best violent
trauma specialists anyone could hope for.
A Medical Vehicle has the “Come On Guys; We’re
Going Back Out There” skill, just like a Command
Squad. But this special version allows also to bring
back fallen heroes and superhumans. It otherwise
works like the regular skill.
Please note that if a hero and the squad he was embed
with are lost at the same time, two separate rolls must
be made.
A hero who rejoins the battle in such way can return
directly to the squad he was with when he fell.
If this squad has been wiped out, the hero can enter
the board through the Deployment Zone of its army
or through the Medical Vehicle.
A Medical Vehicle can also bring back a single soldier
in the same way as the “Get Up, It Ain’t That
Bad” skill from the Command Squad. This costs one
SKILL action. It works exactly as the skill from the
Command Squad.
Since Medical Vehicles are all unarmed and wear big
red crosses on a white background, even the most
hardened soldiers feel uneasy to fire upon them. Even
if ordered to do so.
Therefore, Medical Vehicles can never be subject
to a SUSTAINED ATTACK. Units attacking them
still spend only one ATTACK action, but can never
choose to spend two. If a special weapon needs
2 ACTIONS to fire, treat it as a regular ATTACK
(it’s legal).
tu ne peux pas faire de tir soutenu dessus
ramène une unité ? un perso, SUR, à la vie
{EDIT}
extrait de Chronicles 6
A Medical Vehicle has enough gear to treat wounded
soldiers in the most efficient way. The doctors and
nurse manning them are some of the best violent
trauma specialists anyone could hope for.
A Medical Vehicle has the “Come On Guys; We’re
Going Back Out There” skill, just like a Command
Squad. But this special version allows also to bring
back fallen heroes and superhumans. It otherwise
works like the regular skill.
Please note that if a hero and the squad he was embed
with are lost at the same time, two separate rolls must
be made.
A hero who rejoins the battle in such way can return
directly to the squad he was with when he fell.
If this squad has been wiped out, the hero can enter
the board through the Deployment Zone of its army
or through the Medical Vehicle.
A Medical Vehicle can also bring back a single soldier
in the same way as the “Get Up, It Ain’t That
Bad” skill from the Command Squad. This costs one
SKILL action. It works exactly as the skill from the
Command Squad.
Since Medical Vehicles are all unarmed and wear big
red crosses on a white background, even the most
hardened soldiers feel uneasy to fire upon them. Even
if ordered to do so.
Therefore, Medical Vehicles can never be subject
to a SUSTAINED ATTACK. Units attacking them
still spend only one ATTACK action, but can never
choose to spend two. If a special weapon needs
2 ACTIONS to fire, treat it as a regular ATTACK
(it’s legal).
riton34140- Messages : 911
Date d'inscription : 01/08/2011
Localisation : LOUPIAN
Re: Hélicoptère medic
Merci!riton34140 a écrit:De mémoire...
tu ne peux pas faire de tir soutenu dessus
ramène une unité ? un perso, SUR, à la vie
{EDIT}
extrait de Chronicles 6
A Medical Vehicle has enough gear to treat wounded
soldiers in the most efficient way. The doctors and
nurse manning them are some of the best violent
trauma specialists anyone could hope for.
A Medical Vehicle has the “Come On Guys; We’re
Going Back Out There” skill, just like a Command
Squad. But this special version allows also to bring
back fallen heroes and superhumans. It otherwise
works like the regular skill.
Please note that if a hero and the squad he was embed
with are lost at the same time, two separate rolls must
be made.
A hero who rejoins the battle in such way can return
directly to the squad he was with when he fell.
If this squad has been wiped out, the hero can enter
the board through the Deployment Zone of its army
or through the Medical Vehicle.
A Medical Vehicle can also bring back a single soldier
in the same way as the “Get Up, It Ain’t That
Bad” skill from the Command Squad. This costs one
SKILL action. It works exactly as the skill from the
Command Squad.
Since Medical Vehicles are all unarmed and wear big
red crosses on a white background, even the most
hardened soldiers feel uneasy to fire upon them. Even
if ordered to do so.
Therefore, Medical Vehicles can never be subject
to a SUSTAINED ATTACK. Units attacking them
still spend only one ATTACK action, but can never
choose to spend two. If a special weapon needs
2 ACTIONS to fire, treat it as a regular ATTACK
(it’s legal).
general Hoth- Messages : 450
Date d'inscription : 21/09/2011
Age : 51
Localisation : Rouen
Re: Hélicoptère medic
Il peut ramener un héros ou un superhéros à la vie donc c'est plutôt cool, en revanche cette compétence ne peut être jouée qu'une seule fois sur un Hit donc pas non plus ultime pour le coût (même s'il peut soigner tout le temps).
Belisarios- Messages : 842
Date d'inscription : 05/10/2012
Age : 39
Localisation : ROUEN
Re: Hélicoptère medic
Je l ai commandé ...
Donc si j'ai bien compris get up peut être joué tout le temps pour réparer des squats ou héros autour de l helico
Et
Côme on guys ne peut être joué qu un seul fois , ennuyeux si tu rates...
C est ça?
Donc si j'ai bien compris get up peut être joué tout le temps pour réparer des squats ou héros autour de l helico
Et
Côme on guys ne peut être joué qu un seul fois , ennuyeux si tu rates...
C est ça?
general Hoth- Messages : 450
Date d'inscription : 21/09/2011
Age : 51
Localisation : Rouen
Re: Hélicoptère medic
Si tu rates tu peux réessayer jusqu'à ce que tu réussisses (comme avec l'escouade de commandement) au tour suivant évidemment.
Belisarios- Messages : 842
Date d'inscription : 05/10/2012
Age : 39
Localisation : ROUEN
Re: Hélicoptère medic
Nickel, merci pour les infos, hâte de l'essayer maintenant. Je l aurais peut être pour le dust day8)
general Hoth- Messages : 450
Date d'inscription : 21/09/2011
Age : 51
Localisation : Rouen
Re: Hélicoptère medic
Faire revenir winter child ça tâche ...
Overspace- Messages : 187
Date d'inscription : 23/10/2011
Re: Hélicoptère medic
En général Winter Child ne meurt pas en début de partie, ce qui signifie que cet hélico (non armé je le précise) devra survivre une bonne partie du jeu pour faire revenir notre super héros à moustache... ça tient presque du miracle (en même temps, tuer Winter Child ça tient aussi du miracle )
Belisarios- Messages : 842
Date d'inscription : 05/10/2012
Age : 39
Localisation : ROUEN
Re: Hélicoptère medic
c'est clair!!! meme yakov ou red yana...Overspace a écrit:Faire revenir winter child ça tâche ...
general Hoth- Messages : 450
Date d'inscription : 21/09/2011
Age : 51
Localisation : Rouen
Re: Hélicoptère medic
Je viens de le recevoir!!!
general Hoth- Messages : 450
Date d'inscription : 21/09/2011
Age : 51
Localisation : Rouen
Re: Hélicoptère medic
et il vaut largement ses 25 points!
general Hoth- Messages : 450
Date d'inscription : 21/09/2011
Age : 51
Localisation : Rouen
DUST-TACTICS-FRANCE :: Archives :: Archives :: Dust Tactics V1 :: Règles
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